11. The Book Of The Divine Insects
- Setken

- Mar 3, 2023
- 2 min read
Updated: Oct 13
Acrylic on linen,
48” x 24”
October 2022

I have written the narrative and am designing the gameplay of a computer game that shares the same name as this painting.
I commenced studying Computer Game Design at TAFE last year and am completing the Cert IV. I want to explore the options that have emerged over recent years for showing/displaying paintings that exist alongside of the usual gallery setting.
The landing page of a computer game is called a splash page, and this is what the painting The Book Of the Divine Insects is.
Each of the three levels of the game is presided over by an insect god: (from left) Sepa (centipede), Khepera (scarab) and Abyt (praying mantis). Separate paintings are in the works for each of these levels.
Below are early model assets I have created for the game using (primarily) Maya.
Update 13/10/2025: after much research and analysis of what I want to do with my creativity and creative career I decided that to take on production of the game solo or otherwise was not where I wanted to channel my energies, however, there is a website for the asset established for those wanting to know more or to outright purchase the concept for production; the narrative, gamecraft and gameplay for The Book Of The Divine Insects was completed in early 2024 and exists in analogue form (!!!!!!) as an asset for sale to the right applicant; I included a link here to an asset I created for the game - a cryocoffin - which although was created as a game dev noobie still holds up

Base environment WIP for mausoleum Level 2.2 (Book Of Khepera)

Djed melee wand





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